nolimit966
Jul 16, 2002, 06:04 PM
IMPORTANT NEWS -- THE GAMECUBE SUPPORTS FLASH CARDS
READ THIS -----------------
"Matsushita, Nintendo's GameCube development partner, developed an 8-cm optical ROM disk
for game title distribution. The disk has a 1.5-Gbyte capacity and features a proprietary
copy protection system developed by Matsushita. The disk resembles but is not compatible
with a DVD-ROM disk.
Nintendo will also provide a 500-kbyte proprietary Digicard, and the cube WILL ALSO SUPPORT
Digital flash cards through a Digicard-shaped adaptor."
FLASH CARDS!!!!!! LOOKS LIKE WE MAY GET V64 style backup units!
754boy
Jul 17, 2002, 02:44 AM
The flash card they are talking about is Panasonic SD card. There was supposed to be an adapter for the GC shaped like a standard memory card that allows the SD card to be used as a memory card. It hasn't been released yet though. This is old news.
nolimit966
Jul 17, 2002, 05:05 AM
what about this:
With Applied's solutions, it's no longer necessary to burn discs for every minor change that is made, saving developers crucial time, resources and money. Working with debuggers such as SN Systems' ProDG™ and MetroWerks' CodeWarrior ™ , Applied's emulation technology delivers the critical visibility and communications channel into both the host and target environment so that game developers can control the quality of their code and data through emulation of their optical disk environment. Using this optical disk emulation technology, developers can compile code while they emulate - thereby significantly shortening the time game title development typically takes today.
This next generation optical disc emulation technology emulates the physical characteristics of the optical disk drive by adjusting the transfer rate of data coming from the hard drive. Armed with this tool, developers can observe spin up/down, head seek and rotational time, disc cache operation, and the data transfer rate based on the physical location of data on the drive. Applied's optical disk emulation technology allows the developer to inject errors to simulate scratches or bad discs so typical variations caused by these real-life factors can be accurately managed at the development stage.
754boy
Jul 17, 2002, 02:03 PM
Damn, I knew the GameCube was advanced but that is so cool.
dcm386
Jul 17, 2002, 04:31 PM
LOL!! It sounds kinda like daemon tools for the GC