Loud_Minority
Jan 07, 2003, 09:31 AM
:sick: I would like to know how to backup a Mixed Mode playstation game with nero, I have these files:
MM8.bin
01track.wav
02track.wav
But alas I cant seem to figure out how to burn them, anyone have an clues ??:zombie:
Each time I use the Mixed Mode CD option the final product comes out as one image so how the hell do I get it to work?
celtic_druid
Jan 07, 2003, 10:20 AM
You don't need a clue you need a cue. You could just use notepad to write one.
Loud_Minority
Jan 08, 2003, 09:52 AM
You make it sound so fluid and easy, but alas I know nothing about these "cue" files are they all the same or what?
Loud_Minority
Jan 12, 2003, 06:02 PM
Ok I made a cue file for the audio it looks like this
FILE "bof3.iso" BINARY
TRACK 01 MODE2/2352
INDEX 01 00:00:00
POSTGAP 00:02:00
FILE "Track 02 Audio Track 2.wav" WAVE
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 41:51:01
Only problem I have is that the Audio track Shows no File size in ISO buster, and in NERO the File Size of both Tracks is Near 4gbs! what the hell is going on?
adenapsi
Jan 20, 2003, 09:59 AM
You can use 'Make Mixed Mode CD' only if you add file and folders. If you neet to burn a .BIN you have to use 'Burn Image' with a .CUE, as celtic_druid told you.
I think you wrote badly the INDEX 01 for the audio track.
The correct .CUE file has this format, for instance:
FILE "Track 01.BIN" BINARY
TRACK 01 MODE2/2352
INDEX 01 00:00:00
FILE "TRACK 02.WAV" WAVE
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 00:00:00
Then you can burn the image using Nero "File---> Burn Image" (DAO mode) or CDRWin Record Disc----> Load Cuesheet.
You can also use FIREBURNER (1.0.6 trial or 2.1.7 registered), with the command 'Import Tracks from cuesheet'. With FB can open more cuesheet one-by-one (one for Track01 and one for track 02) so you have more control on the .CUE info you're putting in and you can correct any bug you wrote.