PDA

View Full Version : List of Games PS-X-CHANGE wont boot


bzkod
Mar 25, 2002, 11:50 AM
I've heard that ps-x-change has probs w/booting multi-disk games eg. MGS, BUT what about other single-disk games? I ask bec. my x-change cd works fine, but last night copied PacMan World, and it simple won't boot. know it's not the burn. is there any work around this? or a master list out there w/ US games that don't boot using x-change?

Thanks!

johnharte
Mar 26, 2002, 05:36 AM
I know that Harry Potter does'nt work either!

I did hear that they're was something that you could do, But dont know what it is?

Anyone?

knarf
Mar 26, 2002, 10:56 AM
You can get harry potter to work by using the importplayer alpha from megagames. Just set the mod and anti mod functions on and it boots fine.

bzkod
Mar 26, 2002, 11:29 AM
I remember reading about games that have more than 1 audio track (majority only have 1) won't boot using ps-x-change. last night I checked by using the music cd function of the PSX and it says there are 26 audio tracks for PacMan! Checked some other games and there's only 1 track. I read a work around for this a while ago, but cannot find the post. :rolleyes: Does anyone know?

knarf
Mar 26, 2002, 04:31 PM
Here is your work around as it was posted. I cannot give credit or do not know who wrote it as I did not copy that info. But this is what I saved for my records. I only tried this once and the only thing that i did was break the little compressor tab that came with my psxchange. Did you try the Importplayer boot disc? It may be copy protection and have nothing to do with the number of tracts. (Just a thought)

"I have found what we have been looking for, but I need you guys to test it. Ok, there are a lot of copied and import games that will not work with PS-X-Change and even I have some that would not work correctly with PS-X-Change version 2 because they have multiple data or audio tracks instead of only one. Some of these games include Breath of Fire IV (2 data tracks), WipeOut XL (11 Audio Tracks), and others. WipeOut XL would not even load past the opening FMV. Well, I have found a way to trick the playstation into thinking your boot disk has more than its one track, thereby fixing the problem! This multiple track thing is why I feel other games have not worked as well (harry potter, etc). Here we go, here is how I made it work:
Ok, You need a PS-X-Change boot disk, the copied game, and a real PSX game. The real PSX game must have the SAME OR MORE tracks as the copied or import game you want to play. I used the first disk of Street Fighter Collection, as it has 72 tracks.
* The way you can test your real games to see how many tracks they have is to boot the playstation without a game, and run the cd player. Next, open the cover (or if you have the PS-X-Change spring already in, remove the spring.) Finally, insert the real game and either close the cover or insert the spring again. The cd will spin, and you will see how many tracks the game has, as the cd player will display this info. Once you have found an applicable real playstation game, here are the steps to playing the copied game:

1. Open the lid and make sure the spring is inserted and no game is in the playstation. Turn the playstation on and go to the CD-player.
2. remove the spring, insert the real playstation game, and re-insert the spring. Make sure the cd spins and the tracks information appears in the cd player.
3. Now, once the cd comes to a stop, insert the PS-X-Change disk. Do not mess with the play controls, simply highlight "Exit" and select it.
4. The CD should spin and the playstation should load the boot disk. When PS-X-Change asks you to insert the import game, insert the copied or import and press start like it says.
5. The game should now load correctly!

Ok, now some words of advice; A real game with the same amount of tracks as the game you want to play is what you really want, but if it has more than the game you want to play there are some stipulations.
1. Do not mess with the in-game CD player, as it will think that there are more audio tracks than there really are. With WipeOut, as long as I worked within the 11 Audio tracks it was fine, but as I moved on up the "songs" passed eleven, it allowed me to, but it glitched and eventually froze the game.
2. I do not know how this will affect games with random CD Audio options (again like WipeOut XL) We will just have to see if the game will try to load audio tracks that aren't really there.
3. This should NOT affect games with extra data tracks, only audio.
4. To reiterate, if you leave the in game CD player alone, I think you should be fine!

If it is an import that will not run with PS-X-Change, simply use it to boot itself! Follow my guidlines accept use the same game to both trick the playstation into thinking there are more tracks there AND to insert once you have booted with PS-X-Change. Theoretically this should work, but it is possible that doing this will also trick the playstation into thinking the bootdisk is from outside you region, which would NOT be good! I hope that works as well, but I don't have an import to test.
The reason you have to use a real PSX game and not a copy or audio CD is because the playstation will only sense a real PSX game in the CD player and then activate the game once you select "exit", not a copy or music cd.
I need you guys out there to test this! It worked great for me, and made me a very happy camper Please test this and post your results in this thread. Also spread the word, as I cannot post this to every PSX game backup messageboard in the world. And, this should work with all boot disks, not just the PS-X-Change. Thanks"

bzkod
Mar 27, 2002, 02:36 PM
Thanks knarf! this is exactly what i was looking for. great explaination on this post as well. Now i just have to get an original w/ more tracks than Pacman's 26 and I'll be all set! :tup:

knarf
Mar 27, 2002, 02:45 PM
Did you try the import player ?

mmortal03
Mar 29, 2002, 12:33 PM
I really hope that helps you out. It was about as straight foward as I could make it. No one showed any interest in it before, as they posted messages that basically said that it was stupid to use this method as it is so much easier to just mod your playstation. :) Good luck with it. I would like to hear what games are now playable (should be all but multi-disk games now that don't allow you to save in between disk switches, a la Metal Gear Solid, etc.)

edit: I don't think that copy-protection has to do with it when playing the games on the Playstation itself, as long as you make a good copy. Usually, copy protection pertains to not being able to make a copy that works with your CD burner, or protection to where even when you make a good copy, you cannot play the game because it has modchip protection from certain chips. The codes that you can find can bypass this when using the PS-X-Change 2, and btw, the games that have modchip protection can make only a very small list ;)

edit 2: OH, and I think the first disc in Street figher Collection has plenty of tracks, so if you have that, try it. Plus, it isnt that bad of a game to own. :)

edit 3: A lot of edits, but worth it - I just checked a disc image of the Importplayer boot disc that I found online (I know burned boot discs don't work, but man, people still try!) And it only has one track as well. It is probably just as good as the PS-X Change 2, and i'll bet my "track trick" will work with it as well, but no use buying it if you already have a PS-X-Change, as it has no extra functions that I know of.

Yahtzee
Mar 29, 2002, 01:04 PM
Why is it that it seems I am the only one who can play both discs of Metal Gear Solid using the PS-X-Change? It's simple to do, but a bit tricky to get use too.

1)Once the MGS disc stops remove the spring.

2)Put the spring back in so that disc one is spinning.

3)After about 1 sec rip the disc out and put in disc 2. You need to time this right as once the 1st disc is removed the cd spinner will rotate in 2 bursts before stopping altogether. You need to have disc 2 in after the 1st burst and before the second, then it will start spinning and you can continue.

If you mess up just put disc 1 back in and repeat, you should be able to get it to work eventually but it may take a few tries.

johnharte
Apr 04, 2002, 07:37 AM
I did try what you suggested, and it did'nt work, mayby the copy i have is shiz?

Anyone

bzkod
Apr 04, 2002, 10:58 AM
John, r u talking about MGS or loading xtra tracks using the CD player?

I made a backup of PacMan w/c has 26 or so tracks. Couldn't get it to load using psx-change like I said before, so I used the original PacMan disk in the CD player to load the xtra tracks that psx-change doesn't have, inserted psx-change, hit exit, put in backup of PacMan-- no go. doesn't work.

I haven't tried the import player bec. i don't have any imports. has any1 gotten this Cd player track loading thing to work in the past?

knarf
Apr 04, 2002, 03:14 PM
I tried the cd player thing once and could not get it to work. Try the import player as it has anti mod functions as well. try this one http://www.megagames.com/psx/psx_utils_bootcd.shtml
use the one under importplayer.

Advanc3backup
Apr 06, 2002, 11:43 PM
Coasters for sure dont work witht he P-S-X change

i tried it a million times....gosh it didnt work.. then i tried it ONE more time and guess what... it didnt work .....hehhe