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Old Feb 09, 2003, 08:04 PM
Hacker999 Hacker999 is offline
Join Date: Jul 2002
Posts: 183
Default Guilty Gear X on a cdr

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I am having a problem getting all the music and the game to fit on a cdr. I did it before, but I forgot what I did. In order for me to get the game and music to fit I HAVE TO omit one music track otherwise I the information will not fit on a CDR. I am using a 7000MB cdr with echelon's selfboot method BTW.

Anyone have any ideas?
Old Feb 10, 2003, 12:30 PM
MercenaryForHire MercenaryForHire is offline
Join Date: Aug 2001
Posts: 662

7000MB? Extra zero there.

The CDDA has to be cut - shorten the tracks. Sure you'll miss out on some of the music, but you have to compromise something.

That's how Echelon did it, IIRC.

- M4H
Old Feb 11, 2003, 10:00 AM
mitsu50 mitsu50 is offline
Join Date: Jan 2001
Location: Massachusetts, USA
Posts: 3,279

just downsample a couple of songs and it will fit
Old Feb 11, 2003, 10:04 AM
Hacker999 Hacker999 is offline
Join Date: Jul 2002
Posts: 183

Whoops, I meant 700MB. I wish CDRs held 7000MB

The first copy I made has 25 tracks. Thre first 24 being digital audio and the last track being data, which is the game itself. Now for some reason I can only fit 23 tracks of audio and the data track. Which is wierd because I am trying to copy the original one I made (25 tracks) and I can't. I must omit at least one song.
Old Jun 21, 2003, 09:29 AM
TitanSoldier TitanSoldier is offline
Join Date: Jan 2003
Location: Florida
Posts: 5

Im having the same prob with GGX. How would i shorten or cut the music files if i have the .cdi discjuggler formated file?
Old Jun 30, 2003, 06:15 AM
Hacker999 Hacker999 is offline
Join Date: Jul 2002
Posts: 183

I downsampled track number 24 and it fits now. But I didn't have to do that before though.

Anyway, you can't do anything with a Discjuggler image but burn it or extract the files from it. Since the game uses CDDA, you can use an audio file editor such as Sound Forge to edit the music.

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